AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games Performance in Saudi Arabia Q3 2022
In Q3 2022, the top 5 cartoon fantasy games in Saudi Arabia saw varied trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the third quarter of 2022, the top 5 cartoon fantasy games in Saudi Arabia displayed diverse performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the dynamics of these popular apps on a unified platform.
My Talking Tom Friends from Outfit7 Limited saw a gradual decline in weekly downloads, starting at 31.1K in late June and ending at around 23.3K by the end of September. Revenue also fluctuated, peaking at $232 in early July before stabilizing around $161 by the end of the quarter. The app maintained a high level of weekly active users, starting at nearly 599K and ending the quarter with approximately 545K active users.
My Talking Tom 2, also by Outfit7 Limited, experienced a more stable trend in downloads, with a peak of 32.8K in late July and a low of around 20.7K by the end of September. Revenue showed a notable spike of $381 in mid-July but generally hovered between $100 and $150. Active users remained relatively steady, starting at 349K and ending at 340K.
My Talking Angela 2, another title from Outfit7 Limited, witnessed a steady decline in downloads from 26.2K in late June to about 13.6K by the end of September. Weekly revenue was more volatile, with peaks and troughs, ending the quarter at $656. The active user base also saw a decline from 198K to around 173K.
Candy Crush Saga by King maintained a strong revenue stream, with weekly earnings consistently around $47K to $50K, peaking at $50.3K in late August. Downloads peaked at 27.7K in late July but dropped to 17.7K by the end of September. Active users remained robust, fluctuating around 450K to 480K throughout the quarter.
Sonic Dash: Fun Endless Runner from SEGA showed a decline in weekly downloads from 19.1K in late July to 12.9K by the end of September. Revenue remained relatively low but stable, averaging around $50. Active users started at 195K in late June and decreased to approximately 183K by the end of September.
For more detailed insights and data, visit Sensor Tower.